- Details
- Category: Discipline
- AZEVEDO, L. (1996), Comunicar com assertividade, Lisboa, Instituto de Emprego e Formação Profissional. CÂMARA, P. et al (2001), Humanator, Lisboa, Publicações Dom Quixote. CAMPOS e CUNHA, R. (1998), A Gestão de Recursos Humanos na Estratégia da Empresa, Lisboa, Colecção Aprender, I.E.F.P. CARVALHO, J. (2004), Negociação, Edições Sílabo. COELHO NUNES, J. e L. Cavique (2001), Plano de Marketing¿ Estratégia em Acção, Lisboa, Publicações Dom Quixote. ESPERANÇA, E. (1998), A Comunicação Não¿Verbal, Lisboa, Instituto de Emprego e Formação Profissional. FACHADA, O. (1998), “A importância da comunicação nas relações interpessoais” in Psicologia das Relações Interpessoais, vol I, Lisboa, Edições Rumo, Lda.
- Tourism, Hotel and Restaurant Management
- 2046
- 26112
- Commercial Management in Tourism and Hospitality
- ISLA Gaia2046-26112
- 1
- 3
- 0
- 27
- Não
- Português
- This course adopts the principles of Active Methodology, where the student is placed at the centre of all the planning and structure of the lessons and (consequently) the content covered. To this end, it is necessary to adapt the dynamics of the class and the content itself according to the skills, ambition and interest shown by the students, thus creating an inverted classroom dynamic.
- Mandatory
- Provide a set of knowledge, methods and practices that enable you to have a good communication and personalized relationship with the client. It is also intended to raise awareness of the need to exercise its activity, either on the basis of retaining current customers by giving them the necessary assistance, or on the basis of prospecting for new customers, as well as raising awareness of new information and communication technologies as sales support instrument.
- 1 - Commercial activity in the Tourism, Hospitality and Catering sector 2 - Communication and Commercial Relationship 3 - Sales Techniques 4 - Market Research 5 - Market Prospecting 6 - Negotiation Techniques 7 - Conflict Management 8 - Commercial and Sales Plan
Descrição
Data limite
Ponderação
Teste de Avaliação Global (TAG)
Última aula
45%
Trabalho de Avaliação
Penúltima aula
45%
Assiduidade e Participação
-----------
10%
- Semestral
- This curricular unit aims to provide students with information on understanding and analysis of topics related to Business Management and its stakeholders, as well as preparing students for the techniques and practices related to it, particularly those related to Tourism Management Activity.
- Details
- Category: Discipline
- • Silberschatz, A., Galvin, P. B., & Gagne, G. “Operating System Concepts”. 10ª edição. Wiley, 2018. • Bovet, D. P., & Cesati, M. “Understanding the Linux Kernel”. 3ª edição. O’Reilly, 2005. • Love, R. “Linux Kernel Development”. 3ª edição. Addison-Wesley, 2010. • Nemeth, E., Snyder, G., Hein, T., & Whaley, B. “UNIX and Linux System Administration Handbook”. 5ª edição. Prentice Hall, 2017. • Microsoft Docs: “Windows Server Documentation”. Atualizado online. • Nemec, S. “Mastering Windows Server 2019”. Packt Publishing, 2020.
- Cybersecurity
- 7057
- 26718
- Server Operating Systems
- ISLA Gaia7057-26718
- 1
- 6
- 0
- 27
- Não
- Português
- Innovative methodologies supporting the teaching-learning process in the Server Operating Systems course include the flipped classroom, where students study theoretical content at home through videos and online materials, using class time for discussions, questions, and practical activities. Project-based learning is also used, encouraging students to learn by doing as they develop an integrated server project, fostering autonomy and problem-solving skills. Gamification is applied to increase student engagement and motivation, using challenges and rewards. Hybrid learning combines in-person and remote classes, expanding access and flexibility. These methodologies promote active participation, collaboration, and personalized learning, facilitating the understanding and practical application of complex server operating system concepts.
- Mandatory
- The learning objectives of the Server Operating Systems course include enabling students to understand the architecture and philosophy of network operating systems, install and configure server operating systems (Windows Server and Linux), manage user accounts and permissions, and program automated tasks via scripts. Students must be capable of optimizing servers, managing resources, configuring essential network services (DHCP, DNS, routing), performing backups, and implementing fault protection systems. They develop competencies to administer devices and drivers, monitor systems, and ensure security and high availability of services. This unit develops the knowledge, procedures, and attitudes required to operate and maintain server infrastructures in real business environments, aligning theory with the administrative practice of networked Operating Systems.
- The course contents of the Server Operating Systems Curricular Unit cover client-server architecture and the differences between desktop and server OSs (Windows Server, Ubuntu/CentOS), installation and partitioning (GPT/MBR, LVM), initial network configuration (static IP/DHCP), and basic hardening. They include the management of users/groups/ACLs/sudo, disks/RAID/quotas/NFS/SMB, essential network services like DHCP/DNS (isc-dhcp/bind9), web servers (Apache/Nginx/vhosts/SSL), Samba shares, and printing. The contents address security with UFW/iptables/fail2ban/SELinux/SSH hardening, backups using rsync/tar/cron, Bash scripting for automation (disk monitoring, cleanup), monitoring (syslog/sar/htop), and basic virtualization (KVM/Docker). The unit culminates in an integrated full-stack server project with production troubleshooting.
Descrição
Data limite
Ponderação
Trabalho avaliação
7 semana
50%
2º Trabalho avaliação
Ultima semana
50%
- Semestral
- The Curricular Unit (CU) provides the skills to install, configure, and manage server OS (Windows/Linux) on a network, ensuring continuous and secure services. The scope and field of action cover the management of server infrastructures, including user accounts, network services (DHCP/DNS), backups, optimization, and monitoring in a production environment. The area of activity and domains are Computer Networks and Systems, involving file/print/web servers, authentication, routing, and security hardening. Its relevance in the cycle is that it serves as an essential foundation for advanced networking, security, virtualization, and cloud, aligning OS theory with business practice.
- Details
- Category: Discipline
- Bryan Sills, B. G. (2022). Android Programming: The Big Nerd Ranch Guide 5th Edition. USA: Addison-Wesley Professional. Resende, K. (2018). Kotlin com Android: Crie aplicativos de maneira fácil e divertida. Brasil: Casa do Código.
- Multimedia Product Development
- 2011
- 16947
- Mobile Application Development
- ISLA Gaia2011-16947
- 2
- 3
- 0
- 27
- Não
- Português
- This course is theoretical and practical in nature and is taught in a problem-solving context, complemented by demonstrations of practical application using exercises, as well as guidance and mentoring in projects.
- Mandatory
- The objective of this course is: to provide students with knowledge regarding the development of native applicationsfor various types of mobile devices using the various platforms. development; familiarize them with the target platforms; and give them notions of interface design and usability. Learning Objectives: Master mobile application development using Android native Understand modern mobile development principles and best practices Create responsive and performant mobile user interfaces
- Android Introduction to the Android Platform Activity Lifecycle Java Fundamentals Android Studio - Framework, Components, and Gradle Resources: Strings, Drawables, and Materials Designing UIs State and Events
Teste de avaliação teórico-prático - 90%
Participação e assiduidade - 10%
- Semestral
- In this curricular unit students will acquire the concepts and skills necessary for the development of native mobile applications, using various tools and languages
- Details
- Category: Discipline
- Williams, R. (2009). The Animator's Survival Kit, Faber & Faber Beckerman, H. (2003). Animation The whole story. New York: Allworth Press. Whitaker, H., T. Sito, et al. (2009). Timing for Animation, Focal Press Franson, D., "2D Artwork and 3d Modeling for Game Artists.", 2003 Adobe. (2020). Adobe After Effects User Guide. Adobe. Lasseter, J., & Catmull, E. (2017). The Art of Computer Animation and Effects. Addison-Wesley. Jones, P., & Smith, L. (2019). The Impact of Animation in Advertising. Journal of Animation and Multimedia, 8(2), 120–135. Heller, S. / Dooley, M (2008) Teaching Motion Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs. Allworth Press Heller, S./ Womack, D. (2008) Becoming a Digital Designer. New Jersey: John Wiley & Sons, Inc Shaw, A. (2015) Design for Motion: Fundamentals and Techniques of Motion Design. Routledge Jackson, C. (2018). After Effects for Designers: Graphic and Interactive Design in Motion. Routledge.
- Multimedia Product Development
- 2011
- 13156
- Multimedia Animation
- ISLA Gaia2011-13156
- 2
- 6
- 0
- 27
- Não
- Português
- Project-Based Learning (PBL) in Animation: Students work on projects where they come into contact with the methodology and processes of pre-production, production and post-production in multimedia animation. They develop complete narratives and animations: from creative conceptualization to dissemination through different time-based media channels. The practical challenges explore the abilities to put into practice the fundamentals and skills acquired, both in individual experiences and in the context of teamwork. In this way, preparing them for a labor market reality. Real-time Interactive Tutorials, Online teaching platforms can offer innovative tutorials, content, and production methods. Online Communities of Animators and motion design boost self-learning skills, connection to a collective learning community and constant contact networks with the reality of the multimedia animation production market.
- Mandatory
- Introduction to Multimedia Animation Definition and historical framing of animation; Path from traditional animation to multimedia animation; Contemporary context of motion design and communication in motion; Areas of applicability and types of multimedia animation; Global concepts of narrative and time-based media. Fundamentals of multimedia animation production Principles of graphic design; Animation principles. Project methodology in animation/motion-design: Pre-production, Production, Post-Production; Methods, processes and digital tools dedicated to the production of multimedia animation. Multimedia Product Development Collection and creation of graphic elements; Animation of graphic elements and manipulation of spacing and timing properties; Advanced editing of animated compositions and dependencies; Video and audio production and post-production. Introduction to multimedia interactivity. Development of interactive videos.
- Animation Concepts Principles of animation Traditional animation / computer animation Multimedia animation Raster animation Vector animation Interactive video Panoramas and virtual tours Multimedia animation programs 2D and 3D animation Adobe Tools Drawing techniques Animation techniques Application of animation principles (application of keys, physics, etc,(...)) Interconnection of the different tools Rendering Other Tools (Touchdesigner, Rive, Spline, audacity, (...)) Drawing techniques Animation techniques Application of the principles of interaction in states and events; Interconnection of the different tools Implementation
Descrição
Data limite
Ponderação
Trabalho Individual
20%
Projeto final de Grupo
Fim do semestre
80%
- Semestral
- The course aims to provide a comprehensive understanding of the fundamental principles and essential techniques for creating multimedia animations. In the context of this course, students will explore the fields of animation and motion design, principles of movement in animation, storyboards, video and audio editing, as well as an introduction to interactivity in multimedia. Field of Action and Area of Expertise: The course covers various areas of intervention, from creative conception to practical production of Animation. Students will have the opportunity to explore the application of these techniques in various sectors, such as entertainment, advertising, education and design. Relevance: The CU is crucial in the study cycle, providing essential practical and theoretical skills in AN. Its relevance stands out in the digital age, where proficiency in animation principles and motion design is fundamental to facing professional challenges in visual and interactive communication.
- Details
- Category: Discipline
- MOL Hans, English for Tourism and Hospitality in higher education studies, course book, Garnet Publishing Ltd., 2008 MURPHY Raymond, English Grammar in Use, Cambridge University Press, 2002 STRUTT Peter, English for international tourism Students book & workbook intermediate and upper intermediate New Edition, Pearson Education Limited, 2013 WALKER Robin & HARDING Keith, Oxford English for careers TOURISM 2, Oxford University Press, 2007 WYATT Rawdon, Check your English vocabulary for Leisure, Travel and Tourism, Second Edition, Bloomsbury Publishing Plc., 2005
- Tourism, Hotel and Restaurant Management
- 2046
- 1589
- English II
- ISLA Gaia2046-1589
- 1
- 6
- 0
- 27
- Não
- Português
- platforms, online quiz, seminars at possible training locations
- Mandatory
- The main objective of this course is to consolidate and develop linguistic knowledge using grammar, vocabulary, both in writing and orally. Students will have to recognize formal and informal language. Do listening exercises to consolidate oral comprehension using different topics and dialects. At the same time they will have to deal with complaints and simple explanations, verbally and written.
- Themes Gastronomy Destinations Niche tourism Marketing in tourism Social Media and tourism Gramatica General verb forms If-clauses Active and passive voice Articles idioms Outros Listening exercises Reading and writing Speaking / role play
1. A avaliação é continua e é constituída de seguinte forma:
Descrição
Data limite
Ponderação
first test
Março 2026 30%
second test
Junho 2026
30%
oral
Junho 2026
30%
Presence and participation 10% 2. Avaliação Final Os estudantes que não tenham sucesso na avaliação continua podem realizar a avaliação final nas épocas de avaliação definidas pela instituição.
- Semestral
- Classes are built upon student¿s existing knowledge of English; The manual English for International Tourism intermediate and upper intermediate and Oxford English for Careers in Tourism will be followed; practical lessons related to hotel reservations and itineraries to consolidate spoken language will be carried out. Understanding vocabulary and subjects related to tourism, hotel management, and restauration and cultural interests will be essential.