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Mobile Application Development

Details
Category: Discipline
  • Bryan Sills, B. G. (2022). Android Programming: The Big Nerd Ranch Guide 5th Edition. USA: Addison-Wesley Professional. Resende, K. (2018). Kotlin com Android: Crie aplicativos de maneira fácil e divertida. Brasil: Casa do Código.
  • Multimedia Product Development
  • 2011
  • 16947
  • Mobile Application Development
  • ISLA Gaia2011-16947
  • 2
  • 3
  • 0
  • 27
  • Não
  • Português
  • This course is theoretical and practical in nature and is taught in a problem-solving context, complemented by demonstrations of practical application using exercises, as well as guidance and mentoring in projects.
  • Mandatory
  • The objective of this course is: to provide students with knowledge regarding the development of native applicationsfor various types of mobile devices using the various platforms. development; familiarize them with the target platforms; and give them notions of interface design and usability. Learning Objectives: Master mobile application development using Android native Understand modern mobile development principles and best practices Create responsive and performant mobile user interfaces
  • Android Introduction to the Android Platform Activity Lifecycle Java Fundamentals Android Studio - Framework, Components, and Gradle Resources: Strings, Drawables, and Materials Designing UIs State and Events
  •  

    Teste de avaliação teórico-prático - 90%

    Participação e assiduidade - 10%

     

  • Semestral
  • In this curricular unit students will acquire the concepts and skills necessary for the development of native mobile applications, using various tools and languages

Multimedia Animation

Details
Category: Discipline
  • Williams, R. (2009). The Animator's Survival Kit, Faber & Faber Beckerman, H. (2003). Animation The whole story. New York: Allworth Press. Whitaker, H., T. Sito, et al. (2009). Timing for Animation, Focal Press Franson, D., "2D Artwork and 3d Modeling for Game Artists.", 2003 Adobe. (2020). Adobe After Effects User Guide. Adobe. Lasseter, J., & Catmull, E. (2017). The Art of Computer Animation and Effects. Addison-Wesley. Jones, P., & Smith, L. (2019). The Impact of Animation in Advertising. Journal of Animation and Multimedia, 8(2), 120–135. Heller, S. / Dooley, M (2008) Teaching Motion Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs. Allworth Press Heller, S./ Womack, D. (2008) Becoming a Digital Designer. New Jersey: John Wiley & Sons, Inc Shaw, A. (2015) Design for Motion: Fundamentals and Techniques of Motion Design. Routledge Jackson, C. (2018). After Effects for Designers: Graphic and Interactive Design in Motion. Routledge.  
  • Multimedia Product Development
  • 2011
  • 13156
  • Multimedia Animation
  • ISLA Gaia2011-13156
  • 2
  • 6
  • 0
  • 27
  • Não
  • Português
  • Project-Based Learning (PBL) in Animation: Students work on projects where they come into contact with the methodology and processes of pre-production, production and post-production in multimedia animation. They develop complete narratives and animations: from creative conceptualization to dissemination through different time-based media channels. The practical challenges explore the abilities to put into practice the fundamentals and skills acquired, both in individual experiences and in the context of teamwork. In this way, preparing them for a labor market reality. Real-time Interactive Tutorials, Online teaching platforms can offer innovative tutorials, content, and production methods. Online Communities of Animators and motion design boost self-learning skills, connection to a collective learning community and constant contact networks with the reality of the multimedia animation production market.
  • Mandatory
  • Introduction to Multimedia Animation Definition and historical framing of animation; Path from traditional animation to multimedia animation; Contemporary context of motion design and communication in motion; Areas of applicability and types of multimedia animation; Global concepts of narrative and time-based media. Fundamentals of multimedia animation production Principles of graphic design;  Animation principles. Project methodology in animation/motion-design: Pre-production, Production, Post-Production; Methods, processes and digital tools dedicated to the production of multimedia animation. Multimedia Product Development Collection and creation of graphic elements; Animation of graphic elements and manipulation of spacing and timing properties; Advanced editing of animated compositions and dependencies; Video and audio production and post-production. Introduction to multimedia interactivity. Development of interactive videos.
  • Animation Concepts Principles of animation Traditional animation / computer animation Multimedia animation Raster animation Vector animation Interactive video Panoramas and virtual tours Multimedia animation programs 2D and 3D animation Adobe Tools Drawing techniques Animation techniques Application of animation principles (application of keys, physics, etc,(...)) Interconnection of the different tools Rendering Other Tools (Touchdesigner, Rive, Spline, audacity, (...)) Drawing techniques Animation techniques Application of the principles of interaction in states and events; Interconnection of the different tools Implementation
  • Descrição

    Data limite

    Ponderação

    Trabalho Individual

     

    20%

    Projeto final de Grupo

    Fim do semestre

    80%

     

  • Semestral
  • The course aims to provide a comprehensive understanding of the fundamental principles and essential techniques for creating multimedia animations. In the context of this course, students will explore the fields of animation and motion design, principles of movement in animation, storyboards, video and audio editing, as well as an introduction to interactivity in multimedia.   Field of Action and Area of Expertise: The course covers various areas of intervention, from creative conception to practical production of Animation. Students will have the opportunity to explore the application of these techniques in various sectors, such as entertainment, advertising, education and design.   Relevance: The CU is crucial in the study cycle, providing essential practical and theoretical skills in AN. Its relevance stands out in the digital age, where proficiency in animation principles and motion design is fundamental to facing professional challenges in visual and interactive communication.

English II

Details
Category: Discipline
  • MOL Hans, English for Tourism and Hospitality in higher education studies, course book, Garnet Publishing Ltd., 2008 MURPHY Raymond, English Grammar in Use, Cambridge University Press, 2002 STRUTT Peter, English for international tourism Students book & workbook intermediate and upper intermediate New Edition, Pearson Education Limited, 2013 WALKER Robin & HARDING Keith, Oxford English for careers TOURISM 2, Oxford University Press, 2007 WYATT Rawdon, Check your English vocabulary for Leisure, Travel and Tourism, Second Edition, Bloomsbury Publishing Plc., 2005  
  • Tourism, Hotel and Restaurant Management
  • 2046
  • 1589
  • English II
  • ISLA Gaia2046-1589
  • 1
  • 6
  • 0
  • 27
  • Não
  • Português
  • platforms, online quiz, seminars at possible training locations
  • Mandatory
  • The main objective of this course is to consolidate and develop linguistic knowledge using grammar, vocabulary, both in writing and orally. Students will have to recognize formal and informal language. Do listening exercises to consolidate oral comprehension using different topics and dialects. At the same time they will have to deal with complaints and simple explanations, verbally and written.
  •  Themes Gastronomy Destinations Niche tourism Marketing in tourism Social Media and tourism   Gramatica General verb forms If-clauses Active and passive voice Articles idioms   Outros Listening exercises Reading and writing Speaking / role play
  • 1. A avaliação é continua e é constituída de seguinte forma:

    Descrição

    Data limite

    Ponderação

    first test

    Março 2026

    30%

    second test

    Junho 2026

    30%

    oral

    Junho 2026

    30%

    Presence and participation   10%

     

    2. Avaliação Final Os estudantes que não tenham sucesso na avaliação continua podem realizar a avaliação final nas épocas de avaliação definidas pela instituição.

     

  • Semestral
  • Classes are built upon student¿s existing knowledge of English; The manual English for International Tourism intermediate and upper intermediate and Oxford English for Careers in Tourism will be followed; practical lessons related to hotel reservations and itineraries to consolidate spoken language will be carried out. Understanding vocabulary and subjects related to tourism, hotel management, and restauration and cultural interests will be essential.

People Management in Organizations

Details
Category: Discipline
  • Chiavenato, I. (2025). Gestão De Pessoas: O Novo Papel Da Gestão Do Talento Humano (6ª ed.), Rio de Janeiro: ATLAS.  Cunha, et al. (2016). Manual de Comportamento Organizacional e Gestão (8ª ed.). Lisboa: Editora. Cunha, M. P., Rego, A., Cunha, R- C-, Cardoso, C., Marques, C. A. & Gomes, J. F. S. (2015). Manual de gestão de pessoas e do capital humano. (3ª ed.). Lisboa: Edições Sílabo.  Pinto, J.C. e Branco, P. (2025). Gestão Estratégica de Pessoas (1ª ed.). Lisboa: Editora RH. Sousa, M. J., Duarte, T., Sanches, P. G., & Peralta, J. G. (2025). Gestão de Recursos Humanos: Métodos e Práticas (11ª ed.). Lisboa: Pactor. Machava, L. (2018). Manual de contrato psicológico de trabalho. Edições Sílabo.  
  • Tourism, Hotel and Restaurant Management
  • 2046
  • 13045
  • People Management in Organizations
  • ISLA Gaia2046-13045
  • 1
  • 3
  • 0
  • 27
  • Não
  • Português
  • The People Management in Organizations (GPO) course adopts innovative methodologies that promote active and participatory learning. The use of case studies allows theoretical concepts to be applied to real situations, developing critical thinking and problem-solving skills. Practical group exercises throughout the classes promote experimentation with organizational scenarios, developing interpersonal skills, critical thinking, and decision-making abilities. These methodologies encourage active participation, making learning more dynamic and aligned with the demands of the job market.
  • Mandatory
  • The People Management in Organisations (PMO) course aims to develop knowledge of human resource management strategies, organisational structures and leadership. Students will acquire the skills to analyse the organisational environment, define HR policies, monitor performance and promote motivation and internal communication. The skills developed include the ability to plan and implement effective people management practices, align organisational objectives with employee well-being and apply leadership and decision-making techniques, contributing to the sustainability and competitiveness of organisations.
  • 1. Introduction to PMO 1.1. Concept of PM 1.2. Evolution of the function 1.3. The role of PM in organizations 2. Fundamental PM practices 2.1. Framework for practices 2.2. Main HR practices 3. The role of change management 3.1. Framework for organizational change 3.2. Types of change 3.3. The change process 3.4. Employee reaction to change 4. HR control in the context of organizational management 4.1. Brief introduction to performance evaluation 5. Strategic management of human capital 5.1. Development and valuing of people 5.2. Experience, expectations, and relationship with the organization 5.3. Involvement and organizational behavior
  • Os discentes poderão selecionar o modelo de avaliação que preferem. Para o efeito, segue uma descrição dos mesmos.

    Modalidade 1:

    Descrição

    Data limite

    Ponderação

    Teste de avaliação

    18/03

    60%

    Trabalho de grupo e apresentação

    25/03

    40%

    Nota: Todos os elementos de avaliação têm uma nota mínima de 8 valores.

    Modalidade 2:

    Descrição

    Data limite

    Ponderação

    Teste de avaliação global (TAG)

    18/03

    100%

     

  • Semestral
  • The People Management in Organisations (PMO) course aims to develop skills for the strategic management of human resources, addressing their impact on organisational structure and performance. Its scope includes HR planning, structure definition, performance control and communication and leadership processes. It operates in different sectors, preparing students to manage teams, motivate employees and align business objectives with the valorisation of human capital. The relevance of this CU in the study cycle lies in the growing need to optimise people management as a strategic factor for the competitiveness and sustainability of organisations.

Critical Thinking

Details
Category: Discipline
  • Brooke Noel Moore, Richard Parker (2009). Critical Thinking. New York: McGraw-Hill. Mark Storey (2013). Critical Thinking. GNU Free Documentation License. Michael Bruce, Steven Barbone (eds.) (2011). Just the arguments: 100 of the most important arguments in Western. Malden: Blackwell. Tracy Bowell, Gary Kemp (2002). Critical Thinking. London, New York: Routledge. Warburton, Nigel (2007). Thinking From A To Z. London: Routledge
  • Development for the Web and Mobile Devices
  • 2010
  • 12785
  • Critical Thinking
  • ISLA Gaia2010-12785
  • 1
  • 3
  • 0
  • 27
  • Não
  • Português
  • The Critical Thinking curricular unit uses innovative methodologies that promote active and collaborative learning. Problem-based learning (PBL) puts students at the center of the process, challenging them to solve practical cases with critical thinking. Case studies and simulations allow students to apply theory to real-world scenarios, while digital tools facilitate collaboration and instant feedback. Gamification makes the process engaging, with games that encourage critical analysis. Continuous assessment is based on reflections, encouraging self-criticism and the continuous development of critical thinking skills.
  • Mandatory
  • This subject aims to promote, among students, the acquisition of fundamental concepts relating to critical thinking (truth, validity, knowledge, reason, argument), and the ability to analyze, evaluate and reconstruct arguments, recognizing the underlying structures of thought and identifying the possible fallacies. Develop attitudes of an active and intervening observer, consider new ideas and concepts, reflect in a more structured, comprehensive and in-depth way. Communicate authentically and consistently, which includes learning to clearly express your point of view and listen carefully to different points of view, striving to achieve a deep understanding of the concepts communicated.
  • 1. Introduction to Critical Thinking: truth, validity, knowledge, reason, argument. 2. Concept and construction of Logic 3. Deductive arguments 4. Inductive arguments 5. Arguments from analogy 6. Causal arguments 7. Fallacies 8. Rhetorical devices 9. Norms and obstacles to critical thinking
  • Teste de avaliação - 40%

    Trabalho final - 40%

    Assiduidade. participação - 20%

  • Semestral
  • The Critical Thinking course unit aims to develop the ability for rigorous analysis and in-depth reflection on complex problems and issues, fostering an attitude of questioning and openness to well-founded argumentation. This unit seeks to provide students with both theoretical and practical tools to identify fallacies, avoid cognitive biases, and evaluate information impartially, promoting more informed and rational decision-making. The inclusion of Critical Thinking in the study programme is fundamental for shaping citizens and professionals capable of navigating a constantly changing world, where the quantity and diversity of information demand a keen and discerning eye. This course unit contributes to the development of essential academic skills, such as research, debate, and argumentation, and prepares students to face professional challenges with a critical and innovative mindset.
  1. Web-Server Programming
  2. Statistics Applied to Management
  3. Interfaces and Usability
  4. Traineeship

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