- Details
- Category: Discipline
- Não
- Semestral
- Português
- 25
- 0
- 7
- 3
- ISLA Santarém1210-9494
- Hygiene at Work I
- 9494
- 1210
- Engineering Work Safety
- Details
- Category: Discipline
- Não
- Interaction Design is the area of Design whose main objective is to improve the relationship between the user and the object/product, through the study, planning and application of interaction, in physical and digital systems. The applications of Interaction Design are varied, and act both at the physical, cognitive and emotional levels of the user's experience with the product. Knowledge of the principles of interaction and their application to the development of different supports allows students to create functional, appealing and understandable systems for the user.
- Semestral
Metodologia de avaliação contínua:
- Trabalho prático: 40%;
- Teste final prático; 60%;
Todos os estudantes que não tenham concluído com sucesso a avaliação podem realizar um exame final prático na época de avaliação definida pela instituição.
- 1. A Brief History of Human-Computer Interaction (HCI) 1.1. Models of Human Performance 1.2. Cognitive, Activity, and Situated Action Theories 2. Modeling Users and Tasks 3. Engineering Interaction Contexts Through Media Design 4. Prototyping and Its Role in Interaction Design 5. Usability and User Experience (UX) 5.1. Evaluation Models and Techniques 5.2. Observation and Analysis Techniques 6. The Aesthetics of Interaction in Interface Design 7. Information Visualization and Sonification 7.1. Elements of Visual and Sound Design 7.2. Adapting Design to Devices and Contexts of Use 7.3. Interfaces for Mobile Scenarios 8. Interface Architectures and Techniques: From Linguistic Interfaces to GUI, TUI, and NUI
- - Introduce the human factors involved in interaction and interface design; -Present the fundamental concepts for understanding the interaction between humans and computing systems; -Develop the ability to create interaction and interface design proposals for specific use contexts, aiming to optimize the user experience; -Develop the ability to evaluate usability by mastering various techniques and their contextual suitability; -Develop the ability to build innovative interfaces that are consistent with their purpose. By the end of this course, students will be able to: -Apply prototyping techniques to research and test design proposals; Evaluate usability using a variety of techniques appropriate to the project's context; -Build innovative interfaces that are coherent with their intended purpose; Systematically combine these techniques into an empirical approach to interaction design
- Mandatory
- The applied methodology is an expository methodology, in the theoretical contents and laboratory practice in the contents of practical application.
- Português
- Cooper, A., Reimann, R., Cronnin, D., Noessel, C., Csizmadi, J., & LeMoine, D. (2014). About Face (4th Editio). John Wiley & Sons. Inc. Krug, S. (2014). Don´t Make Me Think, Revisited A Common Sense Approach to Web Usability (Third Edit). New Riders. Nudelman, Greg (2025). Ux For Ai: A Framework For Designing Ai-Driven Products. Wiley & Sons, Incorporated Sharp, H. (2023). Interaction Design: Beyond Human-Computer Interaction (Fourth). John Wiley & Sons, Ltd. Shaffer, D. (2011). Designing for interaction (Second). Berkley, California: New Riders. Interaction Design Foundation (2025). The Encyclopedia of Human-Computer Interaction, 2nd Ed.. https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed
- 25
- 0
- 6
- 1
- ISLA Santarém6159-11133
- Interaction Design
- 11133
- 6159
- Web Systems and Technology Engineering
- Details
- Category: Discipline
- Não
- Semestral
- Português
- 25
- 0
- 5
- 2
- ISLA Santarém7030-7428
- Project Management
- 7428
- 7030
- Computer Engineering
- Details
- Category: Discipline
- Não
- Semestral
Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.
Exemplo:
Descrição
Data limite
Ponderação
Avaliação PowerPoint
22-10-2025
15%
Avaliação Word
12-11-2025
25%
Avaliação Excel
10-12-2025
25%
Cibersegurança 14-01-2026 25% Exercícios práticos 10% Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...
- Mandatory
- Português
- Antunes, M. & Rodrigues (2018). Introdução à Cibersegurança. FCA - Coelho, P. (2017). A Internet das Coisas – uma introdução prática. FCA. - Dan, C. M. (2018). Cloud Computing - Theory and Practice. Morgan Kaufmann. - Frye, C. D. (2019). Microsoft excel step by step. Microsoft Press. - Lambert, J., & Cox, J. (2019). Microsoft word step by step. Microsoft Press.
- 25
- 0
- 4
- 1
- ISLA Santarém6608-18803
- Information and Communication Technologies
- 18803
- 6608
- Tourism and Air Transport
- Details
- Category: Discipline
- Não
- #
- Semestral
Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.
Exemplo:
Descrição
Data limite
Ponderação
Resumo Projeto - Abstract
dd-mm-yyyy
20%
Projeto Conceção - FInal
dd-mm-yyyy
80%
(...)
Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...
- Introduction and presentation of the rules of project design 2- Steps of an investigation 2.1 The construction of a project work 2.2 The initial question: clarity, feasibility, relevance 2.3 Problems and spheres of action 2.4 The theoretical basis for the design 2.5 The task plan 2.6 Development of the project plan 3. Writing the project report
- The objectives of the curricular unit are: O1. This curricular unit aims to develop the skills and abilities to develop work of an applied nature in an organizational context that ensures students have a component of applying the knowledge acquired by applying them in the context of concrete activities of their respective professional profile. At the end of the curricular unit, students should be able to: C1. Characterize the process of knowledge construction, research and teaching; C2. Exercise reading, analysis and problematization skills; C3. Recognize and characterize the stages of an applied research project; C4. Use the appropriate work methodology for developing a project; C5. Design a project applied to an organizational context.
- Mandatory
- #
- Português
- Fortin, M. (2009). Fundamentos e etapas no processo de Investigação . Editora Lusodidacta. Howard, B. (2013). Microsoft Project 2013 Plain & Simple ( 1 st ed.) . Microsoft Press. Kerzner, H. (2013. Project Management, A Systems Approach To Planning, Scheduling, And Controlling ( 11 th Ed.). John Wiley and Sons Ltd. Miguel, A. (2013). Gestão Moderna de Projetos ? Melhores técnicas e práticas (7ª Ed.). Editora FCA. Pardal, L., & Lopes, E. S. (2011). Métodos e Técnicas de Investigação Social . Areal Editores.
- 25
- 0
- 8
- 3
- ISLA Santarém1860-12932
- Design Project
- 12932
- 1860
- Business Processes and Operations Management