CIEL Camada de Integração Ensino Lusófona
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Hygiene at Work I

Details
Category: Discipline
  • Não
  • Semestral
  • Português
  • 25
  • 0
  • 7
  • 3
  • ISLA Santarém1210-9494
  • Hygiene at Work I
  • 9494
  • 1210
  • Engineering Work Safety

Interaction Design

Details
Category: Discipline
  • Não
  • Interaction Design is the area of Design whose main objective is to improve the relationship between the user and the object/product, through the study, planning and application of interaction, in physical and digital systems. The applications of Interaction Design are varied, and act both at the physical, cognitive and emotional levels of the user's experience with the product. Knowledge of the principles of interaction and their application to the development of different supports allows students to create functional, appealing and understandable systems for the user.
  • Semestral
  • Metodologia de avaliação contínua:

    • Trabalho prático: 40%;
    • Teste final prático; 60%;

    Todos os estudantes que não tenham concluído com sucesso a avaliação podem realizar um exame final prático na época de avaliação definida pela instituição.

  • 1.  A Brief History of Human-Computer Interaction (HCI)     1.1. Models of Human Performance     1.2. Cognitive, Activity, and Situated Action Theories 2.  Modeling Users and Tasks 3.  Engineering Interaction Contexts Through Media Design 4.  Prototyping and Its Role in Interaction Design 5.  Usability and User Experience (UX)     5.1. Evaluation Models and Techniques     5.2. Observation and Analysis Techniques 6.  The Aesthetics of Interaction in Interface Design 7.  Information Visualization and Sonification     7.1. Elements of Visual and Sound Design     7.2. Adapting Design to Devices and Contexts of Use     7.3. Interfaces for Mobile Scenarios 8.  Interface Architectures and Techniques: From Linguistic Interfaces to GUI, TUI, and NUI
  • - Introduce the human factors involved in interaction and interface design; -Present the fundamental concepts for understanding the interaction between humans and computing systems; -Develop the ability to create interaction and interface design proposals for specific use contexts, aiming to optimize the user experience; -Develop the ability to evaluate usability by mastering various techniques and their contextual suitability; -Develop the ability to build innovative interfaces that are consistent with their purpose. By the end of this course, students will be able to: -Apply prototyping techniques to research and test design proposals; Evaluate usability using a variety of techniques appropriate to the project's context; -Build innovative interfaces that are coherent with their intended purpose; Systematically combine these techniques into an empirical approach to interaction design
  • Mandatory
  • The applied methodology is an expository methodology, in the theoretical contents and laboratory practice in the contents of practical application.
  • Português
  • Cooper, A., Reimann, R., Cronnin, D., Noessel, C., Csizmadi, J., & LeMoine, D. (2014). About Face (4th Editio). John Wiley & Sons. Inc. Krug, S. (2014). Don´t Make Me Think, Revisited A Common Sense Approach to Web Usability (Third Edit). New Riders. Nudelman, Greg (2025). Ux For Ai: A Framework For Designing Ai-Driven Products. Wiley & Sons, Incorporated Sharp, H. (2023). Interaction Design: Beyond Human-Computer Interaction (Fourth). John Wiley & Sons, Ltd. Shaffer, D. (2011). Designing for interaction (Second). Berkley, California: New Riders. Interaction Design Foundation (2025). The Encyclopedia of Human-Computer Interaction, 2nd Ed.. https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed
  • 25
  • 0
  • 6
  • 1
  • ISLA Santarém6159-11133
  • Interaction Design
  • 11133
  • 6159
  • Web Systems and Technology Engineering

Project Management

Details
Category: Discipline
  • Não
  • Semestral
  • Português
  • 25
  • 0
  • 5
  • 2
  • ISLA Santarém7030-7428
  • Project Management
  • 7428
  • 7030
  • Computer Engineering

Information and Communication Technologies

Details
Category: Discipline
  • Não
  •   
  • Semestral
  • Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.

    Exemplo:

    Descrição

    Data limite

    Ponderação

    Avaliação PowerPoint

    22-10-2025

    15%

    Avaliação Word

    12-11-2025

    25%

    Avaliação Excel

    10-12-2025

    25%

    Cibersegurança 14-01-2026 25%
    Exercícios práticos   10%

     

    Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...

     

  •   
  •   
  • Mandatory
  •   
  • Português
  • Antunes, M. & Rodrigues (2018). Introdução à Cibersegurança. FCA - Coelho, P. (2017). A Internet das Coisas – uma introdução prática. FCA. - Dan, C. M. (2018). Cloud Computing - Theory and Practice. Morgan Kaufmann. - Frye, C. D. (2019). Microsoft excel step by step. Microsoft Press. - Lambert, J., & Cox, J. (2019). Microsoft word step by step. Microsoft Press.
  • 25
  • 0
  • 4
  • 1
  • ISLA Santarém6608-18803
  • Information and Communication Technologies
  • 18803
  • 6608
  • Tourism and Air Transport

Design Project

Details
Category: Discipline
  • Não
  • #
  • Semestral
  • Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.

    Exemplo:

    Descrição

    Data limite

    Ponderação

    Resumo Projeto - Abstract

    dd-mm-yyyy

    20%

    Projeto Conceção - FInal

    dd-mm-yyyy

    80%

    (...)

     

     

     

    Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...

     

  • Introduction and presentation of the rules of project design 2- Steps of an investigation 2.1 The construction of a project work 2.2 The initial question: clarity, feasibility, relevance 2.3 Problems and spheres of action 2.4 The theoretical basis for the design 2.5 The task plan 2.6 Development of the project plan 3. Writing the project report
  • The objectives of the curricular unit are: O1. This curricular unit aims to develop the skills and abilities to develop work of an applied nature in an organizational context that ensures students have a component of applying the knowledge acquired by applying them in the context of concrete activities of their respective professional profile. At the end of the curricular unit, students should be able to: C1. Characterize the process of knowledge construction, research and teaching; C2. Exercise reading, analysis and problematization skills; C3. Recognize and characterize the stages of an applied research project; C4. Use the appropriate work methodology for developing a project; C5. Design a project applied to an organizational context.
  • Mandatory
  • #
  • Português
  • Fortin, M. (2009). Fundamentos e etapas no processo de Investigação . Editora Lusodidacta. Howard, B. (2013). Microsoft Project 2013 Plain & Simple ( 1 st ed.) . Microsoft Press. Kerzner, H. (2013. Project Management, A Systems Approach To Planning, Scheduling, And Controlling ( 11 th Ed.). John Wiley and Sons Ltd. Miguel, A. (2013). Gestão Moderna de Projetos ? Melhores técnicas e práticas (7ª Ed.). Editora FCA. Pardal, L., & Lopes, E. S. (2011). Métodos e Técnicas de Investigação Social . Areal Editores.  
  • 25
  • 0
  • 8
  • 3
  • ISLA Santarém1860-12932
  • Design Project
  • 12932
  • 1860
  • Business Processes and Operations Management
  1. Mathematics I
  2. English
  3. Mathematics
  4. Operational Project Management

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