- Details
- Category: Discipline
- Não
- The course develops technical and artistic skills in digital animated drawing, integrating creation, editing, and analysis of animated sequences with an emphasis on graphic expressiveness and professional applicability.
- Semestral
Esta UC segue um método de avaliação contínuo e presencial.
Ponderação da Avaliação:
Logline e guião: 10%
Character sheet e turnaround, cenários e storyboard: 20%
Curta-metragem animada: 50%
Cartaz e trailer: 10%
Avaliação contínua: pontualidade, participação e assiduidade: 10%
De acordo com o Regulamento de Avaliação da IES, é mandatório que os estudantes cumpram com um requisito de presença mínima nas aulas para aprovação na unidade curricular. A falta de cumprimento desta exigência resultará na necessidade de prestação de exame.
Exame de Recurso:
O exame de recurso será dividido em duas partes: um exame prático que contará 50% e a apresentação de todos os trabalhos realizados ao longo do semestre, que também terá um peso de 50%.
This UC follows a method of continuous and in-person evaluation.
Assessment Weighting:
Logline and script: 10%
Character sheet and turnaround, backgrounds, and storyboard: 20%
Animated short film: 50%
Poster and trailer: 10%
Continuous assessment: punctuality, participation, and attendance: 10%
In accordance with the Assessment Regulations of the Higher Education Institution, it is mandatory for students to meet a minimum attendance requirement for passing the course unit. Failure to comply with this requirement will necessitate taking an examination.
Resit Exam: The resit exam will be divided into two parts: a practical exam accounting for 50% and the presentation of all works completed throughout the semester, which will also carry a weight of 50%.
- NARRATIVE AND/OR EXPERIMENTAL SHORT FILM Short animation and promotion . Historical and conceptual notions: vision persistence, optical toys, chronophotography, animation, cinema; . Application of specific skills in the various production stages of a short film (pre-production, production, post-production, dissemination and promotion); . Creation of narratives (logline), characters (character sheet and turnaround) and scenarios (appropriate for the parallax effect); . Script (Hollywood standard) and Storyboarding; . Development of animated sequences (walking cycle, lip sync, keyframes and inbetweens); . Animation in non-linear editing software; . Open-source soundtrack, dialogs, sounds and sound effects (foley); . Typography for animation (open and end credits); . Export to small and large screens and web publishing; . Supports and strategies for communication and dissemination in print and on the web (poster and trailer).
- Acquire knowledge and artistic and technical competences in movement-image through narrative animated digital drawings. Animate forms and characters with digital techniques and methodologies. Develop competences in sequence drawings in non-linear video editing software, and export files. Analyze, interpret, and decode animated sequences through their narrative, moving and visual elements. The exercises and the animation project allow to continuously stimulate the production capacity of audio-visual content, as well as the acquisition of knowledge and skills in the interpretation and exploratory graphic creation of concepts and ideas. The approach to syllabus contents through the development of the project allow the continuous mobilization of technical knowledge and skills and facilitates the acquisition of vocabulary and methodological skills, leading to an easier integration into the labour market and collaborative projects.
- Optional
- The teaching/learning process adopts a theoretical-practical approach based on the demonstration of real and practical examples; in direct contact with the technologies necessary to produce narrative and/or experimental animated short films using digital drawing; in the development of work methodologies, research, and creative processes; in the collective critical analysis at the end of classes about all the work done.
- Português
- . Blair, P. (2020) Cartoon Animation with Preston Blair, Revised Edition: Learn techniques for drawing and animating cartoon characters. Walter Foster Publishing. . Denis, S. (2010). O Cinema de Animação. Edições Texto & Grafia. . Enns, A. (2022). Time-Critical Animation: Comics, Cartoons, Computers. Journal of Science and Technology of the Arts, 14(3), 11-28. . Luz, F. C. (2009). Animação digital: reflexos dos novos medias nos conceitos tradicionais de animação. In VIII Congresso LUSOCOM. Lisboa (pp. 919-936). . Mateu-Mestre, M. (2010). Framed Ink: Drawing and Composition for Visual Storytellers. Design Studio Press. . Riley, C.(2021). The Hollywood Standard - Third Edition: The Complete and Authoritative Guide to Script Format and Style. Michael Wiese Productions. . Rousseau, D., e Phillips, B. (2013). Storyboarding Essentials: SCAD Creative Essentials (How to Translate Your Story to the Screen for Film, TV, and Other Media). Watson-Guptill.
- 4
- 1189
- 5
- 1
- IPLUSO6947-2-15914
- Digital Animation
- 15914
- 6947
- Drawing
- Details
- Category: Discipline
- Não
- The discipline prepares students to develop research and practice in scientific drawing and illustration, combining technical skills, critical thinking, graphic identity and effective communication in artistic and scientific contexts.
- Semestral
Ponderação da Avaliação:
. Assiduidade, participação e pontualidade: 20%
. Realização de um projeto artístico com posterior apresentação: 50%
. Breve reflexão escrita, sobre o processo de trabalho na UC: 30%
De acordo com o Regulamento de Avaliação da IES, é mandatório que os estudantes cumpram com um requisito de presença mínima nas aulas para aprovação na unidade curricular. A falta de cumprimento desta exigência resultará na necessidade de prestação de exame.
Exame de Recurso:
O exame de recurso será dividido em duas partes: um exame prático que contará 50% e a apresentação de todos os trabalhos realizados ao longo do semestre, que também terá um peso de 50%.
Assessment Weighting:
. Attendance, participation, and punctuality: 20%
. Completion of an artistic project with subsequent presentation: 50%
. Brief written reflection on the work process in the course unit (UC): 30%
In accordance with the Assessment Regulations of the Higher Education Institution, it is mandatory for students to meet a minimum attendance requirement for passing the course unit. Failure to comply with this requirement will necessitate taking an examination.
Resit Exam: The resit exam will be divided into two parts: a practical exam accounting for 50% and the presentation of all work completed throughout the semester, which will also carry a weight of 50%.
- 1. Historical notions of Illustration as a tool for visual communication; 2. Brainstorming, thinking, development, and projection of ideas and concepts; 3. Planning and structuring of the project using a storyboard; 4. Composition, balance, and sequential narrative (visual clarity); 5. Practice of observational drawing (field drawing/graphic diary/sketchbook) and comparative, creative, and/or fantastical drawing in analog and/or digital form; 6. Production of a final sequential project within a context to be defined (portfolio).
- Upon completing this Cycle of Studies, students should be capable of: a) Developing and applying research methodologies specific to the field of scientific drawing and illustration; b) Acquiring and applying technical skills and principles of design, in both digital and analog formats; c) Fostering expressiveness and graphic identity as key components in artistic communication, valuing originality; d) Cultivating critical thinking applied to visual narrative, adaptable to the artistic or scientific context of the specialization; e) Encouraging collaboration and interdisciplinarity in artistic projects, spanning platforms such as exhibitions and competitions; f) Communicating the results of artistic practice and research effectively, demonstrating competency in the area of Scientific Drawing and Illustration.
- Optional
- The teaching and learning methodologies of this course unit were designed to align fully with the institution's pedagogical model and the specific objectives of the unit. Adopting a primarily experimental teaching approach, the emphasis is on providing individualized tutorial guidance, allowing instruction to be tailored to the needs and levels of specialization of each student in the artistic, technical, and scientific domains of scientific drawing and illustration. This method complements the learning objectives of the course unit by encouraging students to apply research methodologies and technical skills in a practical manner. Individualized tutorial guidance enables targeted attention to each student’s specific aptitudes.
- Português
- . Arbach, J. (2011). O discurso da ilustração. Revista A3, Universidade Federal de Juiz de Fora, Minas Gerais, ed, 1. . Glebas, F. (2009). Directing the Story: Professional Storytelling and Storyboarding Tecnhiques for Live Action and Animation. Focal Press. . Gurney, J. (2009) Imaginative Realism: How to paint what doesn’t exist. Andrews McMeel Publishing. . Hodges, E.R.S. (2003) The Guild Handbook of Scientific Illustration. John Wiley & Sons, Inc. . Mateu-Mestre, M. (2010) Framed Ink: Drawing and Composition for Visual Storytellers. Design Studio Press. . Mateu-Mestre, M. (2020) Framed Ink vol. 2: Frame, Format, Energy, and composition for Visual Storytellers. Design Studio Press. . Oliveira, D. J. L. D. (2019). A presença da ilustração na comunicação. ESAD.CR. . Salisbury, M., e Styles, M. (2012). Childrens Picture Books, The Art of Visual Storytelling. Laurence King Publishing. . 3DTOTAL (2023) Artist’s Master series: Composition & Narrative. 3DTotal.
- 4
- 1189
- 5
- 1
- IPLUSO6947-2-26027
- Visual Narrative
- 26027
- 6947
- Drawing
- Details
- Category: Discipline
- Não
- The course develops technical and artistic skills in digital animated drawing, integrating creation, editing, and analysis of animated sequences with an emphasis on graphic expressiveness and professional applicability.
- Semestral
Esta UC segue um método de avaliação contínuo e presencial.
Ponderação da Avaliação:
Logline e guião: 10%
Character sheet e turnaround, cenários e storyboard: 20%
Curta-metragem animada: 50%
Cartaz e trailer: 10%
Avaliação contínua: pontualidade, participação e assiduidade: 10%
De acordo com o Regulamento de Avaliação da IES, é mandatório que os estudantes cumpram com um requisito de presença mínima nas aulas para aprovação na unidade curricular. A falta de cumprimento desta exigência resultará na necessidade de prestação de exame.
Exame de Recurso:
O exame de recurso será dividido em duas partes: um exame prático que contará 50% e a apresentação de todos os trabalhos realizados ao longo do semestre, que também terá um peso de 50%.
This UC follows a method of continuous and in-person evaluation.
Assessment Weighting:
Logline and script: 10%
Character sheet and turnaround, backgrounds, and storyboard: 20%
Animated short film: 50%
Poster and trailer: 10%
Continuous assessment: punctuality, participation, and attendance: 10%
In accordance with the Assessment Regulations of the Higher Education Institution, it is mandatory for students to meet a minimum attendance requirement for passing the course unit. Failure to comply with this requirement will necessitate taking an examination.
Resit Exam: The resit exam will be divided into two parts: a practical exam accounting for 50% and the presentation of all works completed throughout the semester, which will also carry a weight of 50%.
- NARRATIVE AND/OR EXPERIMENTAL SHORT FILM Short animation and promotion . Historical and conceptual notions: vision persistence, optical toys, chronophotography, animation, cinema; . Application of specific skills in the various production stages of a short film (pre-production, production, post-production, dissemination and promotion); . Creation of narratives (logline), characters (character sheet and turnaround) and scenarios (appropriate for the parallax effect); . Script (Hollywood standard) and Storyboarding; . Development of animated sequences (walking cycle, lip sync, keyframes and inbetweens); . Animation in non-linear editing software; . Open-source soundtrack, dialogs, sounds and sound effects (foley); . Typography for animation (open and end credits); . Export to small and large screens and web publishing; . Supports and strategies for communication and dissemination in print and on the web (poster and trailer).
- Acquire knowledge and artistic and technical competences in movement-image through narrative animated digital drawings. Animate forms and characters with digital techniques and methodologies. Develop competences in sequence drawings in non-linear video editing software, and export files. Analyze, interpret, and decode animated sequences through their narrative, moving and visual elements. The exercises and the animation project allow to continuously stimulate the production capacity of audio-visual content, as well as the acquisition of knowledge and skills in the interpretation and exploratory graphic creation of concepts and ideas. The approach to syllabus contents through the development of the project allow the continuous mobilization of technical knowledge and skills and facilitates the acquisition of vocabulary and methodological skills, leading to an easier integration into the labour market and collaborative projects.
- Optional
- The teaching/learning process adopts a theoretical-practical approach based on the demonstration of real and practical examples; in direct contact with the technologies necessary to produce narrative and/or experimental animated short films using digital drawing; in the development of work methodologies, research, and creative processes; in the collective critical analysis at the end of classes about all the work done.
- Português
- . Blair, P. (2020) Cartoon Animation with Preston Blair, Revised Edition: Learn techniques for drawing and animating cartoon characters. Walter Foster Publishing. . Denis, S. (2010). O Cinema de Animação. Edições Texto & Grafia. . Enns, A. (2022). Time-Critical Animation: Comics, Cartoons, Computers. Journal of Science and Technology of the Arts, 14(3), 11-28. . Luz, F. C. (2009). Animação digital: reflexos dos novos medias nos conceitos tradicionais de animação. In VIII Congresso LUSOCOM. Lisboa (pp. 919-936). . Mateu-Mestre, M. (2010). Framed Ink: Drawing and Composition for Visual Storytellers. Design Studio Press. . Riley, C.(2021). The Hollywood Standard - Third Edition: The Complete and Authoritative Guide to Script Format and Style. Michael Wiese Productions. . Rousseau, D., e Phillips, B. (2013). Storyboarding Essentials: SCAD Creative Essentials (How to Translate Your Story to the Screen for Film, TV, and Other Media). Watson-Guptill.
- 4
- 1187
- 5
- 1
- IPLUSO6947-3-15914
- Digital Animation
- 15914
- 6947
- Drawing
- Details
- Category: Discipline
- Não
- This curricular unit provides theoretical foundations and practical skills for the design and implementation of artistic projects in public spaces, with an emphasis on the relationship with the community and the procedures for applying for public art initiatives.
- Semestral
Ao longo do semestre, os estudantes são submetidos a uma avaliação contínua. Esta corresponde a 75% da nota final. Esta avaliação abrange desde feedback em tempo real em aulas práticas e revisões de projetos, até a participação em discussões coletivas que visam fomentar o pensamento crítico e reflexivo.
A avaliação sumativa é realizada através da apresentação de um portefólio, que constitui 15% da avaliação final. O portfólio deverá refletir o corpus de trabalho desenvolvido ao longo do semestre e servirá como um indicador da integração e aplicação eficaz de conhecimentos teóricos e práticos.
A assiduidade, participação e pontualidade são também valorizadas, representando 10% da nota final.
De acordo com o Regulamento de Avaliação da IES, é mandatório que os estudantes cumpram com um requisito de presença mínima nas aulas para aprovação na unidade curricular. A falta de cumprimento desta exigência resultará na necessidade de prestação de exame.
Exame de Recurso:
O exame de recurso será dividido em duas partes: um exame prático que contará 50% e a apresentação de todos os trabalhos realizados ao longo do semestre, que também terá um peso de 50%.
Throughout the semester, students undergo continuous assessment, which accounts for 75% of the final grade. This assessment ranges from real-time feedback during practical lessons and project reviews to participation in collective discussions aimed at fostering critical and reflective thinking. The summative assessment is conducted through the presentation of a portfolio, comprising 15% of the final evaluation. The portfolio should reflect the body of work developed over the semester and will serve as an indicator of the effective integration and application of theoretical and practical knowledge. Attendance, participation, and punctuality are also valued, constituting 10% of the final grade.
In accordance with the Assessment Regulations of the Higher Education Institution, it is mandatory for students to meet a minimum attendance requirement for passing the course unit. Failure to comply with this requirement will necessitate taking an examination.
Resit Exam: The resit exam will be divided into two parts: a practical exam accounting for 50% and the presentation of all works completed throughout the semester, which will also carry a weight of 50%.
- 1. Theoretical Foundations: 1.1. Introduction to Public Space and Community Art 1.1.1. Concepts and Definitions 1.1.2. Historical Context 1.2. Theory and Practice of Art in Public Space 1.2.1. Types of Interventions 1.2.2. Methodological Approaches 1.3. The Community as Stakeholder 1.3.1. Needs Assessment 1.3.2. Engagement Strategies 2. Planning of Practical Projects: 2.1. Intervention in Parks and Gardens: Revitalization of Green Spaces 2.2. Mural Art: Urban Expression on a Large Scale 2.3. Temporary Installations: Ephemerality and Impact 2.4. Intervention in Protected Heritage Sites: Combining Art and History 2.5. Public Art and Sustainability: Creativity with Ecological Awareness 2.6. Thematic Projects and Events: Art with Purpose and Temporality
- This course unit aims to equip students with artistic theoretical knowledge and practical skills for public spaces and community engagement. The specific objectives are: . Understand the theoretical foundations concerning art in public spaces and the relationship with the community. . Acquire knowledge about the procedures for applying to public art projects. . Develop skills for the conception and execution of practical projects in various public space contexts. . Integrate theory and practice in the development of art projects in public spaces. The pedagogical method combines theoretical lectures, which introduce foundational concepts, with practical classes focused on project implementation. Critical discussions and case study analyses will complement the instruction, and guidance on applying for public projects will also be provided.
- Optional
- The pedagogical approach of the Curricular Unit combines theoretical classes with practical classes. Theoretical classes provide the conceptual and contextual framework. In practical classes, students apply these concepts in projects or case studies. Group discussions and critical analysis are also incorporated to encourage reflective thinking and enable a joint analysis of various methodologies and artistic practices for public spaces. The processes of applying for public art projects are addressed. These elements are expected to be complemented by visits from professionals in the field or specialized academics. In terms of learning, students are encouraged to undertake independent study with additional research. The practical application of the concepts learned is carried out through the development of their own projects. These are then presented and evaluated in a classroom setting, allowing for feedback from peers and teachers.
- Português
- . Abreu, J. G. (2005). Arte pública e lugares de memória. Em: Ciências da Arte e do Património (I Série vol. IV, pp. 215-234). Revista da Faculdade de Letras. . Cartiere, C., e Zebracki, M. (Eds.). (2015). The everyday practice of public art: Art, space, and social inclusion. Routledge. . Kester, G. H. (2011). The one and the many: Contemporary collaborative art in a global context. Duke University Press. . Knight, C. K. (2011). Public art: Theory, practice and populism. John Wiley & Sons. . Kwon, M. (2004). One place after another: Site-specific art and locational identity. MIT press. . Lacy, S. (2008). Time in place: New genre public art a decade later. Em: The practice of public art (pp. 18-32). Routledge. . Miles, M. (2005). Art, space and the city. Routledge. . Valente, C. M. C. L. (2016). A street art no feminino: o lugar da mulher na Arte Pública. (Mestrado em Cultura e Comunicação). Faculdade de Letras da Universidade de Lisboa.
- 4
- 1187
- 5
- 1
- IPLUSO6947-3-24073
- Public Space and Community
- 24073
- 6947
- Drawing
- Details
- Category: Discipline
- Não
- This curricular unit provides theoretical foundations and practical skills for the design and implementation of artistic projects in public spaces, with an emphasis on the relationship with the community and the procedures for applying for public art initiatives.
- Semestral
Ao longo do semestre, os estudantes são submetidos a uma avaliação contínua. Esta corresponde a 75% da nota final. Esta avaliação abrange desde feedback em tempo real em aulas práticas e revisões de projetos, até a participação em discussões coletivas que visam fomentar o pensamento crítico e reflexivo.
A avaliação sumativa é realizada através da apresentação de um portefólio, que constitui 15% da avaliação final. O portfólio deverá refletir o corpus de trabalho desenvolvido ao longo do semestre e servirá como um indicador da integração e aplicação eficaz de conhecimentos teóricos e práticos.
A assiduidade, participação e pontualidade são também valorizadas, representando 10% da nota final.
De acordo com o Regulamento de Avaliação da IES, é mandatório que os estudantes cumpram com um requisito de presença mínima nas aulas para aprovação na unidade curricular. A falta de cumprimento desta exigência resultará na necessidade de prestação de exame.
Exame de Recurso:
O exame de recurso será dividido em duas partes: um exame prático que contará 50% e a apresentação de todos os trabalhos realizados ao longo do semestre, que também terá um peso de 50%.
Throughout the semester, students undergo continuous assessment, which accounts for 75% of the final grade. This assessment ranges from real-time feedback during practical lessons and project reviews to participation in collective discussions aimed at fostering critical and reflective thinking. The summative assessment is conducted through the presentation of a portfolio, comprising 15% of the final evaluation. The portfolio should reflect the body of work developed over the semester and will serve as an indicator of the effective integration and application of theoretical and practical knowledge. Attendance, participation, and punctuality are also valued, constituting 10% of the final grade.
In accordance with the Assessment Regulations of the Higher Education Institution, it is mandatory for students to meet a minimum attendance requirement for passing the course unit. Failure to comply with this requirement will necessitate taking an examination.
Resit Exam: The resit exam will be divided into two parts: a practical exam accounting for 50% and the presentation of all works completed throughout the semester, which will also carry a weight of 50%.
- 1. Theoretical Foundations: 1.1. Introduction to Public Space and Community Art 1.1.1. Concepts and Definitions 1.1.2. Historical Context 1.2. Theory and Practice of Art in Public Space 1.2.1. Types of Interventions 1.2.2. Methodological Approaches 1.3. The Community as Stakeholder 1.3.1. Needs Assessment 1.3.2. Engagement Strategies 2. Planning of Practical Projects: 2.1. Intervention in Parks and Gardens: Revitalization of Green Spaces 2.2. Mural Art: Urban Expression on a Large Scale 2.3. Temporary Installations: Ephemerality and Impact 2.4. Intervention in Protected Heritage Sites: Combining Art and History 2.5. Public Art and Sustainability: Creativity with Ecological Awareness 2.6. Thematic Projects and Events: Art with Purpose and Temporality
- This course unit aims to equip students with artistic theoretical knowledge and practical skills for public spaces and community engagement. The specific objectives are: . Understand the theoretical foundations concerning art in public spaces and the relationship with the community. . Acquire knowledge about the procedures for applying to public art projects. . Develop skills for the conception and execution of practical projects in various public space contexts. . Integrate theory and practice in the development of art projects in public spaces. The pedagogical method combines theoretical lectures, which introduce foundational concepts, with practical classes focused on project implementation. Critical discussions and case study analyses will complement the instruction, and guidance on applying for public projects will also be provided.
- Mandatory
- The pedagogical approach of the Curricular Unit combines theoretical classes with practical classes. Theoretical classes provide the conceptual and contextual framework. In practical classes, students apply these concepts in projects or case studies. Group discussions and critical analysis are also incorporated to encourage reflective thinking and enable a joint analysis of various methodologies and artistic practices for public spaces. The processes of applying for public art projects are addressed. These elements are expected to be complemented by visits from professionals in the field or specialized academics. In terms of learning, students are encouraged to undertake independent study with additional research. The practical application of the concepts learned is carried out through the development of their own projects. These are then presented and evaluated in a classroom setting, allowing for feedback from peers and teachers.
- Português
- . Abreu, J. G. (2005). Arte pública e lugares de memória. Em: Ciências da Arte e do Património (I Série vol. IV, pp. 215-234). Revista da Faculdade de Letras. . Cartiere, C., e Zebracki, M. (Eds.). (2015). The everyday practice of public art: Art, space, and social inclusion. Routledge. . Kester, G. H. (2011). The one and the many: Contemporary collaborative art in a global context. Duke University Press. . Knight, C. K. (2011). Public art: Theory, practice and populism. John Wiley & Sons. . Kwon, M. (2004). One place after another: Site-specific art and locational identity. MIT press. . Lacy, S. (2008). Time in place: New genre public art a decade later. Em: The practice of public art (pp. 18-32). Routledge. . Miles, M. (2005). Art, space and the city. Routledge. . Valente, C. M. C. L. (2016). A street art no feminino: o lugar da mulher na Arte Pública. (Mestrado em Cultura e Comunicação). Faculdade de Letras da Universidade de Lisboa.
- 4
- 0
- 5
- 1
- IPLUSO6947-2-24073
- Public Space and Community
- 24073
- 6947
- Drawing