- Details
- Category: Discipline
- Não
- This is the first circuit analysis discipline. Thus, it intends to provide the student with the fundamental knowledge of circuit analysis, which enable the analysis and assessment of behavior and design of simple electrical and electronic circuits. It also approaches several techniques and theorems for the analysis of LCR circuits, with constant or alternating currents. Moreover it introduces operational amplifiers and simple magnetic circuits.
- Semestral
As componentes de avaliação são:
Prova Teórica (70% da Classificação Final):
- Prova escrita, abrangendo a totalidade da matéria das aulas teóricas e exames nas épocas previstas nos regulamentos.
- Prova oral, que poderá ser realizada para confirmar qualquer nota obtida na avaliação escrita
- Nota mínima: 10.0 valores.
Laboratórios (30% da Classificação Final):
- Conjunto de trabalhos, de frequência obrigatória, com entrega de relatórios, e discussão final (de presença obrigatória).
- Nota mínima: 10.0 valores.- Voltage, current, resistance, energy and power. Potential difference, independent and dependent sources of voltage and current. Resistive circuits. Ohm's Law. Resistive association. Transforming Fonts. Laws of Kirchhoff. The Overlap Theorem. Theorems of Thévenin and Norton. Maximum Power Transfer. Mesh and nodal analysis. Circuits w / AmpOps. Capacity of a capacitor and stored energy. Inductance of a Coil and stored energy. Capacitors and Coils their characteristics and association. RC, RL and RLC circuits. Analysis of linear circuits in sinusoidal steady state. Analysis in the Complex Plane. Fasores. Impedance and Reactance. Amplitude and phase ratios in resistors, coils and capacitors. Dissipated and reactive power, Power Factor. Admittances. Mutual inductance. Linear and ideal transformer Frequency domain circuit analysis. Zeros and Poles. Bode diagrams. Resonance.
- - Provide the fundamental valences associated to the knowledge of the electrical quantities involved in the circuit theory / study of active and passive linear devices. - Use methods / analysis techniques to evaluate the behavior of electric circuits - Designing simple electrical and electronic circuits
- Mandatory
- Supply of a set of study material, in digital form, namely, slides and exercices. Use of simulation software.
- Português
- J. David Irwin, Basic Engineering Circuit Analysis, 7rd Ed., Wiley, 2002 ou J. David Irwin, Análise Básica de Circuitos para Engenharia, Nova Guanabara (versão Brasileira). Meireles, Vítor, "Circuitos Eléctricos", Lidel; 2003. O'Malley; John, Análise de Circuitos, Schaum McGraw-Hill
- 4
- 0
- 5
- 1
- IPLUSO6078-13401
- Circuit Analysis
- 13401
- 6078
- Automation and Robotics
- Details
- Category: Discipline
- Sim
- Internship (curricular) / The Internship aims to give the student the opportunity to apply all the skills obtained throughout the course, namely in the generic area of the Audiovisual and with some specificities of this area, such as production, camera work and lighting, sound design, editing and post-production, without forgetting script writing.
- Semestral
Os instrumentos de avaliação são obrigatoriamente individuais, sem a realização de testes, trabalhos práticos, projetos, mas com a entrega regular de relatórios mensais com indicação das horas de estágio e a descrição de tarefas levadas a cabo na entidade de estágio, mais o relatório final de estágio a que se junta o relatório final da entidade de estágio utilizados para a ponderação na nota final.
- What is a curricular internship Building a CV General rules for looking for an internship Rules of behavior in interviews. Interviews. Presentation in interviews and internship locations Respect for colleagues, managers and customers Monitoring the internship search process Monitoring the internship process Monthly and end of internship reports. Internship hours.
- In this UC, the student will learn how to build their CV, how to prepare for meetings and interviews, how to briefly talk about the topics that make up an interview, how to look for internship entities as if they were potential employers, and finally how to be and knowing how to behave in a work environment and relationships with co-workers, managers and customers.
- Mandatory
- O processo de ensino-aprendizagem utilizadas nesta é tão inovador quanto a abertura das entidades de estágio para a inovação, seja ela tecnológica ou conceptual. O acompanhamento dos estágios é regular e semanal, a par dos conteúdos programáticos a serem transmitidos.
- Português
- Almeida, Maria I. E, Garrido, Selma - Estágios Supervisionados Na Formação Docente, Cortez Editora, Lisboa
- 4
- 0
- 30
- 2
- IPLUSO6142-814
- Traineeship
- 814
- 6142
- Audiovisual Content Production
- Details
- Category: Discipline
- Não
- The purpose of UC Animation 2D and 3D is to transmit the knowledge necessary for the development of projects in the audiovisual and multimedia area, using new technologies and professional software on the market such as Blender, Adobe Photoshop and Premiere. Mastering these tools, technologies and techniques allows students to expand their possibilities for solutions and resources in the field of animation.
- Semestral
Esta UC segue um método de avaliação contínuo e presencial, e tem como objetivo dotar gradualmente
os alunos com os conhecimentos necessários à elaboração de projetos de Animação em 2D e 3D,
recorrendo a equipamentos e software como o Adobe Photoshop, Premiere, e Blender. A explicação
oral, a demonstração das funções das ferramentas e as possibilidades que o software oferece são dados
a conhecer através de exemplos, aos quais se seguem 4 exercícios e 2 projetos.
- 11 %. - Exercício 1 | Stop Motion.
- 11 %. - Exercício 2 | Stop Motion.
- 15 %. - Exercício 3 | Rotoscopia.
- 13 %. - Exercício 4 | Modelação 3D.
- 20%. - Projeto | 1º separador, para TV (animação em modelação 3D).
- 20%. - Projeto | 2º separador para TV (animação em stop motion ou rotoscopia).
- 10%. - Assiduidade e trabalho autónomo.
É considerado na avaliação: A aplicabilidade das competências técnicas apreendidas, a qualidade e
criatividade nos exercícios e projetos.
Em caso de dúvida (por confirmação de plágio, por uso inapropriado da IA, ou por entrega dos mesmos trabalhos em UCs diferentes) o professor tem o direito de pedir um esclarecimento aos estudantes, seja através da realização de prova extra para aferição de conhecimentos sobre o trabalho realizado, de uma conversa, ou por qualquer outro meio que entenda ser adequado no âmbito da UC.
- - Technique and aesthetics of the animated image. - Presentation of experimental animation projects (visual and narrative). - Animation principles (12 Disney rules). - Concepts and practice of Stopmotion animation (2D). - Concepts and Practice of Rotoscopy - Digital rotoscopy techniques. - Animation techniques in 3D environments. - Introduction to 3D animation. 3D modeling of a logo. - Applying a light environment. - Rendering techniques.
- This course aims to present a set of animation techniques - Rotoscopy, Stop Motion and 3D Digital Animation - so that they can be explored and applied in animation projects for television. It is assumed, within this context, the development of the student's ability to conceive and produce animated projects, exploring the three aforementioned techniques. The guidelines set out throughout the syllabus of the course aim to create work methodologies that are in accordance with the principles taught in previous CUs of the course, namely Visual Culture, Camera and Video Operations, Editing and Post-production, Design and Photography. In this sense, students will have to create two animated tabs for television, following a construction process that complies with the aforementioned principles.
- Mandatory
- The course unit employs a face-to-face teaching model and a continuous assessment regime, utilizing both expository and active pedagogical approaches to acquaint students with a variety of tools and working methods. The presentation of the syllabus will be carried out through the use of audiovisual and PowerPoint presentations. Students develop projects and practical exercises during classes, under the continuous guidance of the instructor. For support with projects and exercises, additional information will be made available to students on the Moodle platform.
- Português
- WILLIAMS, R. - The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators. London: Faber & Faber, 2012. ISBN 086547897X. WOOLMAN, M. - Motion Design, Moving Graphics for Television, MusicVídeo, Cinema, and Digital Interfaces. London: Rotovision, 2004. ISBN 2880467896. WALSH, C. - Stop Motion Filmmaking, The Complete Guide to Fabrication and Animation. London: Bloomsbury Academic, 2019. ISBN 1474268048. BRATT, Benjamin - Rotoscoping: Techniques and Tools for the Aspiring Artist. Burlington: Elsevier, 2011. ISBN 9780240817040. The Blender Foundation - Blender 3.2 Reference Manual (2022). https://docs.blender.org/manual/pt/dev/ The Blender Foundation - Tutorials (2022). https://www.blender.org/support/tutorials/
- 4
- 0
- 4
- 2
- IPLUSO6142-4423
- 2D and 3D Animation
- 4423
- 6142
- Audiovisual Content Production
- Details
- Category: Discipline
- Não
- The curricular unit Scriptwriting Workshop aims at deepening the student's skills in the writing of screenplays for cinema and TV. In the 'oficina', the aim is to consolidate knowledge with a review of the instruments already covered for their consequent refinement. The analysis and the discussion of short films will deepen, in this process, an important critical position, followed by the consequent script-writing practices to be perfected. It is intended that the student creates his/her original script with the scriptwriting techniques, presenting a complete dossier of his/her work.
- Semestral
Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.
Exemplo:
Descrição
Data limite
Ponderação
Trabalho Individual do Guião com dossier completo
dd-mm-yyyy
80%
Trabalho de Grupo do Projeto de Guião Final
dd-mm-yyyy
20%
(...)
Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...
- Development of knowledge through the practice of screenwriting for cinema and TV. Viewing and analysis of short films in class. The creation of an original script with a view to refining writing practices. Creation of a full dossier with the complete script, logline, storyline and synopsis, the intention note and characterisation of characters. Pitch of the personal project.
- Develop the mechanisms of scriptwriting for film and TV. Expand the critical sense of filmic content and aesthetic relevance. Refine scriptwriting and apply the principles of its language. To know the diversity of cinematographic universes and understand the potential of their language. Create an original script, develop characters and points of view.
- Mandatory
- Mind maps, group creativity exercises, film watching, with a focus on short films, in-depth work with the characters on the final script to be produced. Group dynamics and pitchings of individual projects and final work.
- Português
- COUSINS, Mark - Biografia do Filme, Plátano Editora, Lisboa, 2005 COUSINS, Mark - THE STORY OF FILM - AN ODYSSEY | A HISTÓRIA DO CINEMA - UMA ODISSEIA, uma produção Hopscotch Films, Reino Unido, 2011, 900´, COR E P&B, 16X9 – 1.78:1 (DVD) MCKEE, Robert - Story: Style, Structure, Substance, and the Principles of Screenwriting. Kindle Edition. EUA. 2010 PARENT-ALTIER, Dominique - O Argumento Cinematográfico, Edicões Texto & Grafia. Lisboa, 2004
- 4
- 0
- 4
- 2
- IPLUSO6142-22278
- Scriptwriting Workshop
- 22278
- 6142
- Audiovisual Content Production
- Details
- Category: Discipline
- Não
- Conception, development, production, and execution of a final-year audiovisual project. The style and duration of the audiovisual product will be defined in accordance with the number of students and the knowledge they have acquired.
- Semestral
Descrição dos instrumentos de avaliação (individuais e de grupo) ¿ testes, trabalhos práticos, relatórios, projetos... respetivas datas de entrega/apresentação... e ponderação na nota final.
Exemplo:
Descrição
Data limite
Ponderação
As várias etapas do Produto Audiovisual - Pré-produção; Produção e Pós-Produção.
dd-mm-yyyy
50%
Portfolio Final e Dossier de Produção final
dd-mm-yyyy
20%
Avaliação Contínua
dd-mm-yyyy
30%
Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...
- Content Description: 1. Project Conception: from the Idea to the Script Synopsis Character Description Screenplay Treatment Director's Statement Visual and Sound References 2. Pre-Production Assessment of Production Needs Technical and Artistic Team, and their Roles Casting Shooting Locations Scheduling / Call Sheets Technical and Artistic Rehearsals 3. Production Filming Behind the Scenes / Making of 4. Post-Production Image and Sound Editing Post-Production of Image and Sound Image and Sound Effects Final Exports for Exhibition Formats 5. Exhibition; Promotion and Distribution
- Enable students to complete the course with an audiovisual product that integrates into their academic portfolio, allowing them to collectively apply the knowledge they have individually acquired throughout the program.
- Mandatory
- The teaching methodology will alternate between expository and demonstrative approaches. The expository method will take place in class, covering the various phases and crucial moments of audiovisual production, while the demonstrative method will be carried out by the students with the guidance of the instructor. Methodologies will be applied to promote collaboration in teams through online learning platforms, encouraging group work and the exchange of feedback. Additionally, a model will be adopted that combines in-person teaching with digital resources, allowing students to access theoretical content and complementary materials.
- Português
- KATZ, Steven D. - Film Directing Shot by Shot: Visualizing from Concept to Screen. Studio City: Michael Wiese Productions / Focal Press, 1991. KATZ, S. D. - Film Directing: Cinematic Motion. 2ª ed. Studio City: Michael Wiese Productions / Focal Press, 2004. LUMET, S. - Making Movies. Nova Iorque: First Vintage Books, 1996. MARTIN, M. - A Linguagem Cinematográfica. Belo Horizonte: Editora Itatiaia, 1993.
- 4
- 0
- 10
- 2
- IPLUSO6142-1919
- Project
- 1919
- 6142
- Audiovisual Content Production